This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck model, island and head model in the hair shot were obtained from TurboSquid.

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Animation Parody Drawings for Robot Chicken CG Hallway
These are some custom animation parody drawings I did for a sketch in the Robot Chicken Season 9 finale. They are meant to be posters on the wall of a CG hallway I also created (viewable in my CG/3D Work portfolio page). Done completely in Photoshop.
"The Bookworm" Thesis Character Models
The character models for "The Bookworm". These are pretty much created directly from the character designs.
Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
"Grandpa" Stop Motion Short WIP
This is a short piece of raw video from "Grandpa" followed by some production shots. This project is currently in post.
Robot Chicken CG Hallway
This is a quick breakdown of a shot from the Robot Chicken Season 9 finale episode that I worked on. I did all the comp work, created the CG hallway in Blender and the parody 2D drawings in Photoshop (available on my 2D Work page) as well. No audio on this.
Pixilated
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
In The Park
I entirely created this stop-motion short from pre-production through finish. I created all models and miniatures, animation, ect.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
Lighting, Texture and Layout: Study Scene
A progression through my work on a Study Scene. This work was done primarily in Autodesk Maya utilizing Mental Ray.
Character Animation with Dialogue
These pieces represent some of my character work with lip sync/dialogue. They were created with the Generi model/rig by Andrew Silke.