This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck model, island and head model in the hair shot were obtained from TurboSquid.
3D Dynamics Experiments
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In The Park
I entirely created this stop-motion short from pre-production through finish. I created all models and miniatures, animation, ect.
Pixilated
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
Figure Drawings / Artwork
This contains various figure drawings, quick studies and still artwork that helps show my artistic and animation-related skills.
Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
"The Bookworm" Thesis Designs
These are some of the character/environment designs for my thesis short animation, working title "The Bookworm".
Animatics and Storyboards
This is a collection of my animatics and storyboards of stories I have written, with intent to develop. Royalty-free music from Opuzz and Freesound.org
Stoopid Buddy Stop-motion Production Puppets
These are just some of the puppets that I have created for Stoopid Buddy Stoodios' various properties. In most cases, the costumes (if applicable) were made by the Costume Department and the sculpts were either pre-existing or made by Digital, unless noted otherwise.
"Narwhal Love" 2D Short
This is a short that was hand drawn by me in Flash. It will receive more refinement and eventually color work, but I like the “sketchiness” of it. No audio.
"Grandpa" Stop-motion Short: Puppet Production
This is some of the puppet production work I am doing on "Grandpa", my most recent short stop-motion work in progress.