This is a collection of current work in the lighting, texture and layout areas, separated for convenience. This work was done primarily in Autodesk Maya utilizing Mental Ray, unless otherwise noted.
A progression through my work on a Study Scene. The models were not sculpted by me but were obtained with permission from Turbosquid, with only minor clean-up done by myself. However, I did do all the shaders, lights, textures, ect. If you would like to read some of my thoughts on the process, please visit my blog!
The final, full image of the Study Scene.

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Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
Stoopid Buddy Animations
This is a collection of the stop-motion animations I did while learning from Stoopid Buddy Stoodios.
"Grandpa" Stop-motion Short: Pre-production
This is some of the pre-production/development work I did on "Grandpa", my most recent short stop-motion work in progress.
More Stop-Motion and 2D Animation Tests
A grouping of my better miscellaneous non-CG animation work.
Animation Parody Drawings for Robot Chicken CG Hallway
These are some custom animation parody drawings I did for a sketch in the Robot Chicken Season 9 finale. They are meant to be posters on the wall of a CG hallway I also created (viewable in my CG/3D Work portfolio page). Done completely in Photoshop.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
Unreal Virtual Production Short
This is my Unreal Virtual Production Fellowship short. Completed in five short weeks, the Fellowship took me from a complete Unreal novice with almost no experience in the engine to completing a short film!
Character Puppet Fabrication at Stoopid Buddy
I spent my summer studying both stop motion animation and character fabrication with Stoopid Buddy Stoodios in Burbank, CA!
Robot Chicken CG Hallway
This is a quick breakdown of a shot from the Robot Chicken Season 9 finale episode that I worked on. I did all the comp work, created the CG hallway in Blender and the parody 2D drawings in Photoshop (available on my 2D Work page) as well. No audio on this.