This is a collection of current work in the lighting, texture and layout areas, separated for convenience. This work was done primarily in Autodesk Maya utilizing Mental Ray, unless otherwise noted.
A progression through my work on a Study Scene. The models were not sculpted by me but were obtained with permission from Turbosquid, with only minor clean-up done by myself. However, I did do all the shaders, lights, textures, ect. If you would like to read some of my thoughts on the process, please visit my blog!