This is a collection of current work in the lighting, texture and layout areas, separated for convenience. This work was done primarily in Autodesk Maya utilizing Mental Ray, unless otherwise noted.
A progression through my work on a Study Scene. The models were not sculpted by me but were obtained with permission from Turbosquid, with only minor clean-up done by myself. However, I did do all the shaders, lights, textures, ect. If you would like to read some of my thoughts on the process, please visit my blog!

The final, full image of the Study Scene.