These are some motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a certain popular video game. Some were used in the final edit, some were not. :) You can see the final version below. Made in After Effects with Particular, Photoshop and Premiere.
My initial ideas. This game is basically about spores that infect people and turn them into zombies, so I played with this theme visually. I found a tutorial online that got me up and running with Particular, which was fantastic.
The final opening titles sequence. The edit was done by Trevor Betts, with some footage contributed by Devon Edwards. Other stock footage obtained for non-commercial use. We decided to go with a more subdued approach, so the main graphic elements remaining are my text.
 

You may also like

VFX Samples Stoopid Buddy Stoodios
A selection of some of the best work I did for Stoopid Buddy Stoodios on their VFX team for their various shows and spots. Breakdown below. More un-aired samples are available upon request.
Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
Lighting, Texture and Layout: Study Scene
A progression through my work on a Study Scene. This work was done primarily in Autodesk Maya utilizing Mental Ray.
Pixilated
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
Stoopid Buddy Stop-motion Production Puppets
These are just some of the puppets that I have created for Stoopid Buddy Stoodios' various properties. In most cases, the costumes (if applicable) were made by the Costume Department and the sculpts were either pre-existing or made by Digital, unless noted otherwise.
Character Puppet Fabrication at Stoopid Buddy
I spent my summer studying both stop motion animation and character fabrication with Stoopid Buddy Stoodios in Burbank, CA!
"The Bookworm" Thesis Character Models
The character models for "The Bookworm". These are pretty much created directly from the character designs.
Figure Drawings / Artwork
This contains various figure drawings, quick studies and still artwork that helps show my artistic and animation-related skills.
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
Animatics and Storyboards
This is a collection of my animatics and storyboards of stories I have written, with intent to develop. Royalty-free music from Opuzz and Freesound.org