This is a collection of current work in the lighting, texture and layout areas, separated for convenience. This work was done primarily in Autodesk Maya utilizing Mental Ray, unless otherwise noted.
A progression through stages to a final museum piece. Once again I did not create any of the models - they were obtained with permission for non-commercial use from 3DRender. However, I did do all the shaders, lights, textures, ect. For my thoughts as I worked, see my blog!
The finished Natural History museum set.

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Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
Character Animation with Dialogue
These pieces represent some of my character work with lip sync/dialogue. They were created with the Generi model/rig by Andrew Silke.
More Stop-Motion and 2D Animation Tests
A grouping of my better miscellaneous non-CG animation work.
"The Bookworm" Thesis Character Models
The character models for "The Bookworm". These are pretty much created directly from the character designs.
"The Bookworm" Thesis Designs
These are some of the character/environment designs for my thesis short animation, working title "The Bookworm".
Lighting, Texture and Layout: Study Scene
A progression through my work on a Study Scene. This work was done primarily in Autodesk Maya utilizing Mental Ray.
Stoopid Buddy Animations
This is a collection of the stop-motion animations I did while learning from Stoopid Buddy Stoodios.
"Grandpa" Stop-motion Short: Puppet Production
This is some of the puppet production work I am doing on "Grandpa", my most recent short stop-motion work in progress.
"Narwhal Love" 2D Short
This is a short that was hand drawn by me in Flash. It will receive more refinement and eventually color work, but I like the “sketchiness” of it. No audio.
Figure Drawings / Artwork
This contains various figure drawings, quick studies and still artwork that helps show my artistic and animation-related skills.