This is a collection of the stop-motion animations I did while learning from Stoopid Buddy Stoodios. It starts with some simple exercises with a magnet and progresses to more complex puppet animation from there. The human puppets and dialogue are property of Stoopid Buddy Stoodios.

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VFX Samples Stoopid Buddy Stoodios
A selection of some of the best work I did for Stoopid Buddy Stoodios on their VFX team for their various stop-motion and puppet shows and spots. Breakdown below. More un-aired samples are available upon request.
Stoopid Buddy Stop-motion Production Puppets
These are just some of the puppets that I have created for Stoopid Buddy Stoodios' various properties. In most cases, the costumes (if applicable) were made by the Costume Department and the sculpts were either pre-existing or made by Digital, unless noted otherwise.
Figure Drawings / Artwork
This contains various figure drawings, quick studies and still artwork that helps show my artistic and animation-related skills.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
Animatics and Storyboards
This is a collection of my animatics and storyboards of stories I have written, with intent to develop. Royalty-free music from Opuzz and Freesound.org
Character Puppet Fabrication at Stoopid Buddy
I spent my summer studying both stop motion animation and character fabrication with Stoopid Buddy Stoodios in Burbank, CA!
Pixilated
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
"The Bookworm" Thesis Character Models
The character models for "The Bookworm". These are pretty much created directly from the character designs.
Tunnel Robot
This short vid is of a stumbling robot that was textured, lighted, basic rigged, animated and comp’ed by me onto a photographic background.