The character models for "The Bookworm". These are pretty much created directly from the character designs.
Starting Bookworm basic model, created in ZBrush. Bag and glasses are separate pieces, of course.
Caterpillar in-progress. ZBrush goodness.
Full starting Caterpillar basic model. Rigging those little caterpillar legs should be interesting.

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Animatics and Storyboards
This is a collection of my animatics and storyboards of stories I have written, with intent to develop. Royalty-free music from Opuzz and Freesound.org
Character Animation with Dialogue
These pieces represent some of my character work with lip sync/dialogue. They were created with the Generi model/rig by Andrew Silke.
Figure Drawings / Artwork
This contains various figure drawings, quick studies and still artwork that helps show my artistic and animation-related skills.
"Grandpa" Stop Motion Short WIP
This is a short piece of raw video from "Grandpa" followed by some production shots.
Tunnel Robot
This short vid is of a stumbling robot that was textured, lighted, basic rigged, animated and comp’ed by me onto a photographic background.
Robot Chicken CG Hallway
This is a quick breakdown of a shot from the Robot Chicken Season 9 finale episode that I worked on. I did all the comp work, created the CG hallway in Blender and the parody 2D drawings in Photoshop (available on my 2D Work page) as well. No audio on this.
VFX Samples Stoopid Buddy Stoodios
A selection of some of the best work I did for Stoopid Buddy Stoodios on their VFX team for their various shows and spots. Breakdown below. More un-aired samples are available upon request.
Pixilated
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
Treasure Dogs
Selected and screened at The Roseville Animation Festival (2012) and the Los Angeles International Underground Film Festival (2012)! This is a short animation made by myself and two other students at DePaul University. We were going for a "paper cutout" look for the style, but it was actually made in Photoshop, Illustrator and After Effects and edited in Premiere. Our team was so small, we all had a hand in pretty much everything at one point or another, but we gave ourselves a little credit for the main tasks. Hope you enjoy it!
Lighting, Texture and Layout: Study Scene
A progression through my work on a Study Scene. This work was done primarily in Autodesk Maya utilizing Mental Ray.