I entirely created this stop-motion short from pre-production through finish. I created all models and miniatures, animation, ect. There are several shots from this piece in my reel as well.
Screened at the 1st Something Awesome Animated Short Festival by Theatre Unleashed

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"Grandpa" Stop Motion Short WIP
This is a short piece of raw video from "Grandpa" followed by some production shots. This project is currently in post.
VFX Samples Stoopid Buddy Stoodios
A selection of some of the best work I did for Stoopid Buddy Stoodios on their VFX team for their various shows and spots. Breakdown below. More un-aired samples are available upon request.
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
"Grandpa" Stop-motion Short: Pre-production
This is some of the pre-production/development work I did on "Grandpa", my most recent short stop-motion work in progress.
"The Bookworm" Thesis Character Models
The character models for "The Bookworm". These are pretty much created directly from the character designs.
Character Animation with Dialogue
These pieces represent some of my character work with lip sync/dialogue. They were created with the Generi model/rig by Andrew Silke.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
Character Puppet Fabrication at Stoopid Buddy
I spent my summer studying both stop motion animation and character fabrication with Stoopid Buddy Stoodios in Burbank, CA!
"Narwhal Love" 2D Short
This is a short that was hand drawn by me in Flash. It will receive more refinement and eventually color work, but I like the “sketchiness” of it. No audio.
Lighting, Texture and Layout: Study Scene
A progression through my work on a Study Scene. This work was done primarily in Autodesk Maya utilizing Mental Ray.