I talk about some of these things in-depth on my blog, but I wanted to separate out my work on this so interested parties can easily see it gathered together, if they wish. This is some of the pre-production/development work I did on "Grandpa", my most recent short stop-motion work in progress. This required a lot of research on my part, as it was/is the first time I am working with ball-and-socket, silicone-based pro level puppets. A sense of realism is important to the project. If you are interested, the animatic/story reel can be viewed under "Animatics and Storyboards" in my Portfolio. Also note that the Issuu embeds of certain items are Flash-based, so if you don't see anything in that spot, that's probably why.

One of my first concept drawings of the Boy character. A fundamental idea of how he will look and what he will wear.

Another early concept drawing of the Grandpa character. Fundamentals of appearance and character.

A simple CG model of the Grandpa character. I wanted to examine proportions and movement.

A basic CG model done in Maya of the coffin to explore the shape and possibly use for build reference (most likely from plywood and other light materials) later.

Since I had them both, I decided to recreate the shot in the animatic with Grandpa lying in the coffin with the CG models to further examine my scales and shot placement.

A lighting/color style frame with a basic Boy character CG model in Maya. This is being explored as a choice for the opening scene.

Another style frame for lighting/color in Maya of the bench scene.

I have chosen to go with ball-and-socket armatures to have the best possible quality and durability in my characters. However, I do not currently have access to a machine shop, so I had to decide on part kits that I could both afford and that would give me the results I want. I chose these Animation Supplies kits. They come as a little bag of hardware bits, so I still get to do all of the basic machining, cutting, gluing and assembling to my own proportions.