I talk about some of these things in-depth on my blog, but I wanted to separate out my work on this so interested parties can easily see it gathered together, if they wish. This is some of the pre-production/development work I did on "Grandpa", my most recent short stop-motion work in progress. This required a lot of research on my part, as it was/is the first time I am working with ball-and-socket, silicone-based pro level puppets. A sense of realism is important to the project. If you are interested, the animatic/story reel can be viewed under "Animatics and Storyboards" in my Portfolio. Also note that the Issuu embeds of certain items are Flash-based, so if you don't see anything in that spot, that's probably why.
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Stoopid Buddy Animations
This is a collection of the stop-motion animations I did while learning from Stoopid Buddy Stoodios.
"Grandpa" Stop Motion Short WIP
This is a short piece of raw video from "Grandpa" followed by some production shots. This project is currently in post.
"Grandpa" Stop-motion Short: Puppet Production
This is some of the puppet production work I am doing on "Grandpa", my most recent short stop-motion work in progress.
Stoopid Buddy Stop-motion Production Puppets
These are just some of the puppets that I have created for Stoopid Buddy Stoodios' various properties. In most cases, the costumes (if applicable) were made by the Costume Department and the sculpts were either pre-existing or made by Digital, unless noted otherwise.
Animation Parody Drawings for Robot Chicken CG Hallway
These are some custom animation parody drawings I did for a sketch in the Robot Chicken Season 9 finale. They are meant to be posters on the wall of a CG hallway I also created (viewable in my CG/3D Work portfolio page). Done completely in Photoshop.
Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
More Stop-Motion and 2D Animation Tests
A grouping of my better miscellaneous non-CG animation work.
This short vid is of a stumbling robot that was textured, lighted, basic rigged, animated and comp’ed by me onto a photographic background.