These are some of the Character and Environment designs created for my thesis short film, tentatively entitled (working title) "The Bookworm". These were made with the assistance of Juliet H., a freelance designer. Although the script, storyboards and animatic are (almost) completely done, I am keeping the story to myself and a select few others for now. This is being planned out, at the current time, as a stop motion/CG hybrid short film.
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Stoopid Buddy Animations
This is a collection of the stop-motion animations I did while learning from Stoopid Buddy Stoodios.
Opening Titles Motion Graphics / Effects
Motion graphic/visual effect ideas I came up with for a mock/fan-made opening title sequence for a movie version of a popular video game.
A quick experiment in pixilation. Special thanks to my live shoot teammates/actors Joshua Tewell and Robert Greasham!
Robot Chicken CG Hallway
This is a quick breakdown of a shot from the Robot Chicken Season 9 finale episode that I worked on. I did all the comp work, created the CG hallway in Blender and the parody 2D drawings in Photoshop (available on my 2D Work page) as well. No audio on this.
Selected and screened at The Roseville Animation Festival (2012) and the Los Angeles International Underground Film Festival (2012)! This is a short animation made by myself and two other students at DePaul University. We were going for a "paper cutout" look for the style, but it was actually made in Photoshop, Illustrator and After Effects and edited in Premiere. Our team was so small, we all had a hand in pretty much everything at one point or another, but we gave ourselves a little credit for the main tasks. Hope you enjoy it!
3D Dynamics Experiments
This is a very short, loose collection of things done in Maya 3D Dynamics. The character model and animation in the first clothing shot were provided by The Spine and is courtesy of the NFBC. The basic truck, island and head model in the hair shot were obtained from TurboSquid.
Character Animation with Dialogue
These pieces represent some of my character work with lip sync/dialogue. They were created with the Generi model/rig by Andrew Silke.
Lighting, Texture and Layout: Natural History
A progression through stages to a final museum piece. This work was done primarily in Autodesk Maya utilizing Mental Ray.
"Grandpa" Stop-motion Short: Puppet Production
This is some of the puppet production work I am doing on "Grandpa", my most recent short stop-motion work in progress.
Animatics and Storyboards
This is a collection of my animatics and storyboards of stories I have written, with intent to develop. Royalty-free music from Opuzz and Freesound.org